Maintenance Announcement (July 17, 2025)

2025-07-16

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Dear Travelers: To provide you with a better gaming experience, we will conduct a maintenance update from 07:00 to 09:30 (UTC) on July 17, 2025. The game will not be accessible during maintenance.

■ Update Contents

1. FINAL FANTASY IV Characters Available: Merchant "EX Sazantos"/Scholar "EX Ophilia"/Hunter "EX Agnea". During the promotion, you'll receive Otherworldly Fragment with each guidance. 150 Otherworldly Fragments can be traded for EX Sazantos’s Grand Sacred Seal (6★) x1, or EX Ophilia’s Grand Sacred Seal (6★) x1, or EX Agnea’s Grand Sacred Seal (6★) x1.

2. New Limited-Time STEP UP Guidance: "STEP UP FINAL FANTASY IV Crossover Guidance Otherworldly Travelers Sazantos [EX job: Merchant]". STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ EX Sazantos. Otherworldly Fragments can be obtained through STEP guidance, and 150 Otherworldly Fragments can be traded for EX Sazantos’s Grand Sacred Seal (6★) x1.

3. New Limited-Time STEP UP Guidance: "STEP UP FINAL FANTASY IV Crossover Guidance Otherworldly Travelers Ophilia [EX job: Scholar]". STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ EX Ophilia. Otherworldly Fragments can be obtained through STEP guidance, and 150 Otherworldly Fragments can be traded for EX Ophilia’s Grand Sacred Seal (6★) x1.

4. New limited-time STEP UP guidance: "STEP UP FINAL FANTASY IV Crossover Guidance Otherworldly Travelers Agnea [EX job: Hunter]" STEP 5 guarantees 1 5★ or higher Traveler, with a 50% appearance rate for 6★ EX Agnea. Otherworldly Fragments can be obtained through STEP guidance, and 150 Otherworldly Fragments can be traded for EX Agnea’s Grand Sacred Seal (6★) x1.

5. New Hunt promotion: During the event period, "Cecil"/"EX Sazantos"/"EX Ophilia"/"EX Agnea" will receive increased Guidestone drops in Hunt/Expert Hunt. Event period: After maintenance on July 17, 2025 ~ 07:00 (UTC) July 24, 2025.

6. Login Bonus: During the FINAL FANTASY IV Crossover period, log in to receive 800 Free Rubies, Crossover Keeper: Yellow Chocobo’s Ember ×1, EX Agnea's Awakening Stone ×1, Tasty Experience Nut ×444, Cecil's Guidestone ×444, Veteran's Sacred Seal ×1. Event period: After maintenance on July 17, 2025 ~ 07:00 (UTC) August 14, 2025.

7. New limited-time Crossover Side Story: "Otherworldly Knight and Crystals". Complete the Story to obtain Character "Cecil".

8. New Special Task: Complete the Crossover Special Task to receive rewards including Cecil's Awakening Stone.

9. Updated Characters for Blessing of the Lantern: Cecil/EX Sazantos/EX Ophilia/EX Agnea.

10. Updated characters for Class Breakthrough to 6★: Cecil/EX Sazantos/EX Ophilia/EX Agnea/Sazantos.

11. Memoirs Update:

Memoirs of Cecil: Redemption of Light and Dark/Sazantos the Dragoon: A Wish Concealed Within/Ophilia the Summoner: New Bonds/Agnea the White Mage: That Which Heals the Heart.

12. Photo Memoirs Update: A Journey of Fantasy: In Search of the Crystals, Limited-time Event Period: After maintenance on July 17, 2025 - 07:00 (UTC) August 14, 2025.

13. Tower of Trials opens limited-time job towers - Scholar Training & Apothecary Training. The Exchange opens trading for Scholar Token and Apothecary Token.

14. New Packs:

EX Sazantos Awakening Stone Pack/EX Ophilia Awakening Stone Pack/EX Agnea Awakening Stone Pack;

Cecil Power-up Pack/EX Sazantos Power-up Pack/EX Ophilia Power-up Pack/EX Agnea Power-up Pack.

15. Character adjustments for EX Sazantos/EX Ophilia/EX Agnea, details as follows:

EX Sazantos:

Type

Before Adjustment

After Adjustment

Battle Skills

Double Jump
Leap into the air and gain Jumping. Act much faster during next turn to deal Phys. Polearm damage to Single Foe 4 times (potency: 195-330)

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 50000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

Double Jump
Leap into the air and gain Jumping. Act much faster during next turn to deal Phys. Polearm damage to Single Foe 6 times (potency: 140-230).

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 50000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

Battle Skills - Evolution

Double Jump
Leap into the air and gain Jumping. Act much faster during next turn to deal Phys. Polearm damage to Single Foe 4 times (potency: 195-330)

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 70000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

Double Jump
Leap into the air and gain Jumping. Act much faster during next turn to deal Phys. Polearm damage to Single Foe 6 times (potency: 140-230).

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 70000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

Battle Skills - Blessing of the Lantern

Fang and Claw
Deal Phys. Polearm damage to a Single Foe.

Attack count rises based on Boost Lv (potency: 85-70/3-6 hits).

Guaranteed critical hits at Max Boost.

Fang and Claw
Deal Phys. Polearm damage to a Single Foe

and lower their Phys. Def. and Polearm Res. By 10% with every attack (turns:1)

Attack count rises based on Boost Lv (potency: 85-70/3-6 hits).

Guaranteed critical hits at Max Boost.

Ultimate Techniques

Dragoon's Pride

[Lv1] Leap into the air and gain Jumping. Act much faster after 2 turns

to deal Phys. Polearm damage to All Foe 6 times(potency:105).

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 10000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

 

[Lv10]Leap into the air and gain Jumping. Act much faster after 2 turns

to deal Phys. Polearm damage to All Foe 8 times(potency:135).

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 50000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

 

Dragoon's Pride
[Lv1] Leap into the air and gain Jumping. Act much faster after 2 turns

to deal Phys. Polearm damage to All Foe 8 times (potency: 80).

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 10000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

 

 

[Lv10] Leap into the air and gain Jumping. Act much faster after 2 turns

to deal Phys. Polearm damage to All Foe 12 times (potency: 90).

Exploits Fire and Wind weaknesses (damage calculation based on Phys.                Polearm attack).

Jumping is removed afterwards.

Raise the Dmg. Limit of this skill by 50000.

*This attack cannot break enemies.

Jumping: Cannot select actions, be targeted by some effects,

perform follow-up attacks, or pass the turns of any other status.

 

 

EX Skill

Rising Drive

Act faster during turn, and deals Phys. Polearm damage to Single Foe 8 time(s)(potency: 30-55).

Exploits Fire and Wind Weaknesses (damage calculation based on Phys. Polearm attack).

Also impart with Phys. Def. Down 30% (turns:2).

[Usage Conditions] After Turn 4; can be used once per battle.

Rising Drive

Act faster during turn, and deals Phys. Polearm damage to Single Foe 8 time(s)(potency: 30-55).

Exploits Fire and Wind Weaknesses (damage calculation based on Phys. Polearm attack).

Also impart with Polearm Res. and Phys. Def. Down 30% (turns:2).

[Usage Conditions] None; can be used once per battle.

 

 

EX Agnea:

Type

Before Adjustment

After Adjustment

Support Skills

Miracle Light

When Self uses a battle skill to restore HP, if the recovery effect exceeds the target's max HP, grant the target an HP Barrier equal to the excess amount (max: 1000/does not stack).

*Only applies to recovery effects during action order/excludes automatic recovery.

Miracle Light

When Self uses a battle skill to restore HP, if the recovery effect exceeds the target's max HP, grant the target an HP Barrier equal to the excess amount (max: 2000/does not stack).

*Only applies to recovery effects during action order/excludes automatic recovery.

Support Skills - Evolution

Miracle Light

When Self uses a battle skill to restore HP, if the recovery effect exceeds the target's max HP, grant the target an HP Barrier equal to the excess amount (max: 2000/does not stack).

*Only applies to recovery effects during action order/excludes automatic recovery.

Miracle Light

When Self uses a battle skill to restore HP, if the recovery effect exceeds the target's max HP, grant the target an HP Barrier equal to the excess amount (max: 3000/does not stack).

*Only applies to recovery effects during action order/excludes automatic recovery.

Battle Skills

Cure (Front/All)

Restore HP of Entire Front Row (potency: 130-220).

Cure

Restore HP of All allies (potency: 130-220).

Battle Skills

Blessed Shooter

Deal Phys. Bow damage to All Foes 3 time(s) (potency: 80-130).

Exploits Light weakness (damage calculation based on Phys. Bow attack).

Restore HP of Entire Front Row (potency: 60-110).

Damage potency increases by 1.2x if only 1 enemy is present.

Blessed Shooter

Deal Phys. Bow damage to All Foes 4 time(s) (potency: 60-110).

Exploits Light weakness (damage calculation based on Phys. Bow attack).

Restore HP of All Allies (potency: 60-110).

Damage potency increases by 1.2x if only 1 enemy is present.

Battle Skills

Black & White Bow: Wild Shot

Deal Phys. Bow damage to All Foes 6 time(s) (potency:40-45-50-70).

Exploits Light weakness (damage calculation based on Phys. Bow attack).

Potency increased by 1.2x if only 1 enemy is present.

Black & White Bow: Wild Shot

Deal Phys. Bow damage to All Foes 6 time(s) (potency:40-45-50-55).

Exploits Light weakness (damage calculation based on Phys. Bow attack).

Potency increased by 1.2x if only 1 enemy is present.

At MAX Boost: Attacks count becomes 8.

Ultimate Techniques

Pray
[Lv1] Act faster during turn, grant All Allies automatic HP recovery (potency: 100) and automatic SP recovery (Amount: 3% of  target's max SP),and raise their Phys. Atk., Elem. Atk., Crit. by 5%, and Dmg. Limit by 10000 (turns: 2).

 

 

[Lv10] Act faster during turn, grants All Allies automatic HP recovery (potency: 125) and automatic SP recovery (Amount: 5% of target's max SP), and raise their Phys. Atk., Elem. Atk., Crit. By 10%, and Dmg. Limit by 20000 (turns: 3).

 

Pray
[Lv1] Act faster during turn, grant All Allies automatic HP recovery (potency: 100) and automatic SP recovery (Amount: 3% of  target's max SP),and raise their Phys. Atk., Elem. Atk., Phys. Def., Elem. Def., Crit. by 10%, and Dmg. Limit by 10000 (turns: 2).

 

 

[Lv10] Act faster during turn, grant All Allies automatic HP recovery (potency: 125) and automatic SP recovery (Amount: 5% of target's max SP), and raise their Phys. Atk., Elem. Atk., Phys. Def., Elem. Def., Crit. by 15%, and Dmg. Limit by 20000 (turns: 3).

 

EX Skill

Holy Cross

Raise Dmg. Limit of Self by 50000 (turns: 3)

and deal Phys. Bow damage to All Foes 2 time(s) (potency: 115-190).

Exploits Light weakness (damage calculation based on Phys. Bow attack).

Also restores All Allies HP (amount: 30% of damage dealt).

Potency increases by 1.2x if only 1 enemy is present.

[Usage Conditions] After Turn 4; can be used 2 times per battle.

Holy Cross

Raise Dmg. Limit of Self by 50000 (turns: 3)

and deal Phys. Bow damage to All Foes 6 time(s) (potency: 35-80).

Exploits Light weakness (damage calculation based on Phys. Bow attack).

Also restores All Allies HP (amount: 30% of damage dealt).

Potency increases by 1.2x if only 1 enemy is present.

[Usage Conditions] None; can be used 2 times per battle.

 

 

 

EX Ophilia:

Type

Before Adjustment

After Adjustment

Support Skills

Eidolon's Bonds

At full HP: Raise Elem. Attack of Self by 15% and lower SP Consumption by 30% (The maximum value in each slot takes effect.)

Eidolon's Bonds

Raise Elem. Attack of Self by 30%

and lower SP Consumption by 30% (The maximum value in each slot takes effect.)

Battle Skills

Meteor

Deal Elem. Light damage to Random Foe 6 time(s)(potency: 50-55-65-85)

Meteor

Deal Elem. Light damage to Random Foe 6 time(s) (potency: 50-55-65-70)

At Max Boost: Attack becomes 8.

 

Battle Skills

Summon: Leviathan

Deal Elem. Non-Elem. damage to All Foes 2 time(s) (potency: 630-1000)

and lower Shield Points even when not striking weak points.

Ignores effects that completely dodge or block attacks.

Summon: Leviathan

Deal Elem. Non-Elem. damage to All Foes 2 time(s) (potency: 630-1000)

and lower Shield Points even when not striking weak points.

Raise the Dmg. Limit of this skill by 100000.

Ignores effects that completely dodge or block attacks.

Ultimate Techniques

Summon: Bahamut

[Lv1] Deal Elem. Light damage to All Foes 6 time(s) (potency: 50).

Exploits Fire, Ice, Lightning, Wind, and Dark weaknesses (damage calculation based on Elem. Light attack).

Ignores effects that completely dodge or block attacks.

Grant Self Eidolon's Blessing (turns: 2/Granted as Battle Skills/Turn count

overwritten).

Eidolon's Blessing: Sets the reuse turns of Summon to 0.

Can be used once per battle.

 

 

[Lv10] Deal Elem. Light damage to All Foes 6 time(s) (potency: 60).

Exploits Fire, Ice, Lightning, Wind, and Dark weaknesses (damage calculation based on Elem. Light attack).

Ignores effects that completely dodge or block attacks.

Grant Self Eidolon's Blessing (turns: 2/Granted as Battle Skills/Turn count

overwritten).

Eidolon's Blessing: Sets the reuse turns of Summon to 0.

Can be used 2 times per battle.

Summon: Bahamut

[Lv1] Deal Elem. Light damage to All Foes 6 time(s) (potency: 50).

Exploits Fire, Ice, Lightning, Wind, and Dark weaknesses (damage calculation based on Elem. Light attack).

Ignores effects that completely dodge or block attacks.

Grant Self Eidolon's Blessing (turns: 2/Granted as Battle Skills/Turn count

overwritten).

Eidolon's Blessing: Sets the reuse turns of Summon to 0.

Can be used once per battle.

 

 

[Lv10] Deal Elem. Light damage to All Foes 6 time(s) (potency: 60).

Exploits Fire, Ice, Lightning, Wind, and Dark weaknesses (damage calculation based on Elem. Light attack).

Ignores effects that completely dodge or block attacks.

Grant Self Eidolon's Blessing (turns: 2/Granted as Battle Skills/Turn count

overwritten).

Eidolon's Blessing: Sets the reuse turns of Summon to 0.

Can be used 3 times per battle.

EX Skill

Summon: Dragon

Deal Elem. Light damage to All Foes(potency: 210-340)

Ignore effects that completely dodge or block attacks.

Grant Self Eidolon's Blessing (turns:2/turn count overwritten)

Eidolon's Blessing: Sets the reuse turns of Summon to 0.

[Usage Conditions] After Turn 4; can be used 2 times per battle

Summon: Dragon

Deal Elem. Light damage to All Foes (potency: 350-600).

Raise the Dmg. Limit of this skill by 50000.

Ignore effects that completely dodge or block attacks.

Grant Self Eidolon's Blessing (turns:2/turn count overwritten)

Eidolon's Blessing: Sets the reuse turns of Summon to 0.

[Usage Conditions] None; can be used 3 times per battle