Maintenance Notice (January 22, 2026)

2026-01-21

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Dear Travelers: To provide you with a better gaming experience, we will conduct maintenance updates from 07:00 to 09:30 (UTC) on January 22, 2026. The game will be inaccessible during maintenance.

■Update Contents

1. LIVE A LIVE Characters Union of Life Return: Warrior Oersted / Scholar Streibough. During the event, Life Fragments can be obtained from each Guide. 150 Life Fragments can be traded for 1 Oersted's Grand Sacred Seal (6★) or 1 Streibough's Grand Sacred Seal (6★).

2. LIVE A LIVE Characters Living Lord of Dark Return: Warrior O. Odio / Cleric S. Odio. During the event, Dark Lord Fragments can be obtained from each Guide. 150 Dark Lord Fragments can be traded for 1 O. Odio's Grand Dark Seal (6★) or 1 S. Odio's Grand Dark Seal (6★).

3. New Limited-Time Paid Only Guidance: STEP UP LIVE A LIVE Crossover Return Guide - Living Traveler Oersted. STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ Oersted. Life Fragments can be obtained from STEP Guide, and 150 Life Fragments can be traded for 1 Oersted's Grand Sacred Seal (6★).

4. New Limited-Time Paid Only Guidance: STEP UP LIVE A LIVE Crossover Return Guide - Living Traveler Streibough. STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ Streibough. Life Fragments can be obtained from STEP Guide, and 150 Life Fragments can be traded for 1 Streibough's Grand Sacred Seal (6★).

5. New Limited-Time Paid Only Guidance: STEP UP LIVE A LIVE Crossover Rerun Guide - Living Lord of Dark O. Odio. STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ O. Odio. Dark Lord Fragments can be obtained through the STEP Guide. Trade 150 Dark Lord Fragments for 1 O. Odio's Dark Seal (6★).

6. New Limited-Time Paid Only Guidance: STEP UP LIVE A LIVE Crossover Rerun Guide - Living Lord of Dark S. Odio. STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ S. Odio. Dark Lord Fragments can be obtained through the STEP Guide. Trade 150 Dark Lord Fragments for 1 S. Odio's Dark Seal (6★).

7. New Limited-Time Paid Only Guidance: STEP UP Hero of Solistia - Ochette. STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ Ochette. Memoirs of Solistia Fragments and Solistia Fragments can be obtained through the STEP Guide. Trade 150 Solistia Fragments for 1 Ochette's Grand Sacred Seal (6★), and trade 200 Memoirs of Solistia Fragments for a Sacred Seal of any currently available Memoirs of Solistia Traveler.

8. New Limited-Time Paid Only Guidance: STEP UP Hero of Solistia - Osvald. STEP 5 guarantees one 5★ or higher Traveler, with a 50% chance to obtain 6★ Osvald. Memoirs of Solistia Fragments and Solistia Fragments can be obtained through the STEP Guide. Trade 150 Solistia Fragments for 1 Ochette's Grand Sacred Seal (6★), and trade 200 Memoirs of Solistia Fragments for a Sacred Seal of any currently available Memoirs of Solistia Traveler.

9. Cascade Log Update: Added OCT A LIVE The Continent :The Hero/Ice Weakness/Sword Weakness/OCT A LIVE Hell: Lord of Dark. Complete OCT A LIVE Hell Chapter Lord of Dark Challenge Level 100 to obtain the accessory: Blade of Eternal Flaw. Clear Pt Promotion and Event Period: After maintenance on January 22, 2026 - 07:00 (UTC) February 5, 2026.

10. Side Task Update: Ouma Researcher

11. Ultimate Technique Enhancement Available: Ochette/Osvald

12. Characters updated with Class Breakthrough to 6★: Oersted/Streibough/O. Odio/S. Odio

13.Characters updated with Blessing of the Lantern: Oersted/Streibough/O. Odio/S. Odio

14. LAL Crossover Special Task: During the event, complete tasks to earn Rubies and other rewards. Event Period: After maintenance on January 22, 2026 - 07:00 (UTC) February 12, 2026. The exact end time is subject to in-game notice.

15. Tower of Trials launches limited-time Job towers - Cleric Training & Merchant Training. The Exchange now offers Cleric Token and Merchant Token trades.

16. Adversary Log Update: Towering Idol/Fallen Lady-In-Waiting.

17. New Hunt Promotion: Increased Guidestone acquisition for Oersted, Streibough, O. Odio, S. Odio in Hunt/Expert Hunt/LAL Otherworld Hunt, and for Ochette, Osvald in Hunt/Expert Hunt. Event Period: After maintenance on January 22, 2026 - 07:00 (UTC) January 29, 2026.

18. New Packs: Oersted Power-up Pack, Streibough Power-up Pack, O. Odio Power-up Pack, S. Odio Power-up Pack, Ochette Power-up Pack, and Osvald Power-up Pack.

19. Adjustments have been made to O. Odio as follows:

Type

Before Adjustment

After Adjustment

Support Skills

Aggression
At 75% HP or less:
Raise Phys. Atk. by 15%, damage by 15%, and gain Dead Aim.

 

Aggression - Evolved
Raise Phys. Atk. by 15%, damage by 15%, and gain Dead Aim.

At 60% HP or less: Raise potency by 50% (turns cannot be extended/does not stack with effects of the same type).

At 20% HP or less: Raise potency by 100% instead.

Light Support Skill

Shadow of Despair
When Paired Ally is incapacitated, raise the critical damage 

multiplier from 1.25x to 1.4x.

 

 

Shadow of Despair

When an enemy with 8+ statuses is present, raise the critical damage 

multiplier from 1.25x to 1.4x.

When an enemy with 12+ statuses is present, raise BP recovery by 1.

 

Battle Skills

Valorous Dark Slash

Deal Phys. Sword damage to Single Foe 2 time(s) (potency: 90/105/125/180). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

 

Valorous Dark Slash

Deal Phys. Sword damage to Single Foe 2 time(s) (potency: 90/105/125/180) and raise Phys. Atk. of Self by 10% (turns: 2). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

 

Battle Skills

Bold Slash

Deal Phys. Sword damage to Single Foe (potency: 170/200/240/350), and raise own Phys. Atk. by 10% (turns: 2). Exploits Dark weaknesses (damage calculation based on Phys. Sword attack).

Armageddon

Raise Dmg. Limit of Self by 100000 (turns: 1),

then deal Phys. Sword damage to All Foes (potency: 120/145/185/220). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

Consume 80% of max HP from All Allies with more than 80% HP to increase potency with each ally affected, up to 5x (with 8 travelers).

Battle Skills

Shardfall

Deal Phys. Sword damage to All Foes 2 time(s) (potency: 80/95/115/130). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

 

Shardfall

Deal Phys. Sword damage to All Foes 3 time(s) (potency: 85/95/110/140)

and have a high chance to inflict poison, bleeding. and blindness (each ailment is calculated separately/turns: 2). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

 

Battle Skills

Stare Daggers

Deal Phys. Sword damage to Single Foe 3 times (potency: 85/95/110/140). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

Death Bargain

Grant Entire Front Row Unsinkable (turns: 1/2/3/4), but grant Paired Ally Fatal Sentence (count: 2).

Unsinkable: Survive an otherwise lethal attack with 1 HP (with some exceptions).

Fatal Sentence: Becomes incapacitated when the countdown ends.

*Can only be used once per battle.

Battle Skills

Hatred's Fury

Deal damage to Entire Front Row (potency: 30% of target's max HP), then deal Phys. Sword damage to All Foes 6 time(s) (potency: 40/45/50/65). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

*Cannot incapacitate allies with this skill

Hatred's Fury

Deal damage to Entire Front Row (potency: 30% of target's max HP), then deal Phys. Sword damage to All Foes 6 time(s) (potency: 40/45/50/65) and have a high chance to inflict poison, bleeding, and blindness (each ailment is calculated separately/turns: 2). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

*Cannot incapacitate allies with this skill

Light Battle Skills

Armageddon

Deal Phys. Sword damage to All Foes (potency: 120/145/185/220). Exploits Dark weakness (damage calculation based on Phys. Sword attack).
Consume 80% of max HP from All Allies with more than 80% HP to increase potency with each ally affected, up to 5x (with 8 travelers).

The Dmg. Limit of this skill is increased by 10000.

[Usage Conditions] Turn 5 onwards.

 

Righteous Fervor

Gain Unsinkable (turns: 2/3/4/5) and raise Phys. Atk. and damage by 30% (turns: 2/3/4/5).

Unsinkable: Survive an otherwise lethal attack with 1 HP (with some exceptions).

*Can only be used once per battle.

Ultimate Techniques

Archon's Mark

[Lv. 1] Deal Phys. Sword damage to Single Foe 4 time(s) (potency: 110). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

[Lv. 10] Deal Phys. Sword damage to Single Foe 4 time(s) (potency: 130). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

Archon's Mark

[Lv. 1] Deal Phys. Sword damage to Single Foe 8 time(s) (potency: 60) and inflict poison, bleeding, paralysis, and blindness (turns: 2). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

 

[Lv. 10] Deal Phys. Sword damage to Single Foe 8 time(s) (potency: 100) and inflict poison,bleeding, paralysis, and blindness (turns: 2). Exploits Dark weakness (damage calculation based on Phys. Sword attack).

EX Skill

Death Bargain

Grant Entire Front Row Unsinkable (turns: 1/2/3/4), but grant Paired Ally Fatal Sentence (count: 2).

Unsinkable: Survive an otherwise lethal attack with 1 HP (with some exceptions).

Fatal Sentence: Becomes incapacitated when the countdown ends.

*Can only be used once per battle.

Usage Conditions: Turn 5 onwards

Uses: 1

 

Shadow of Hatred

Deal Phys. Sword damage to Single Foe 6 time(s) (potency: 40/50/60/80). Exploits Fire and Dark weaknesses (damage calculation based on Phys. Sword attack).

At Max Boost: Deal damage to Self (potency: 80% of max HP) and attack count becomes 12.

*Cannot incapacitate self with this skill.

Usage Conditions: When self has Dead Aim.

Uses: 2

 

Awakened Accessory

Phys. Atk.: 70   HP: 700
Survive an otherwise lethal attack with 1 HP remaining once per battle.
At 60% HP or less: Reduce own damage taken from some attacks by 20%. (Does not stack with effects of the same type.)

Phys. Atk.: 70   HP: 700
Survive an otherwise lethal attack with 1 HP remaining once per battle.
At 70% HP or less: Reduce own damage taken from some attacks by 30%. (Does not stack with effects of the same type.)

 

20. Adjustments have been made to S. Odio as follows:

Type

Before

After

Support Skills

Desperophobia
When using the ultimate technique,

Restore own SP (amount: 100% of max SP).

Desperophobia
When an enemy has 8+ statuses is present,
raise Sword, Fire, and Dark Dmg. of Entire Front Row by 15%.

Light Support Skill

Roiling Disdain
When an enemy with 8+ statuses is present, lower Sword, Fire, and Dark Res. of All Foes by 10%.

Roiling Disdain

When an enemy with 8+ statuses is present, lower Sword, Fire, and Dark Res. of All Foes by 10%.

When an enemy with 12+ statuses is present, lower their Sword, Fire, and Dark Res. by 15% instead.

 

Battle Skills

Torment's Draught

Deal Elem. Dark damage to All Foes 3 time(s) (potency: 55/65/75/100). Exploits Fire weakness (damage calculation based on Elem. Dark attack).

 

 

Torment's Draught

Deal Elem. Dark damage to All Foes 5 time(s) (potency: 35/45/55/70). Exploits Fire weakness (damage calculation based on Elem. Dark attack).

At Max Boost: Have a high chance to inflict poison, bleeding, and paralysis (each ailment is calculated separately/turns: 2).

 

Battle Skills

Searing Madness

Deal Elem. Dark damage to Random Foe 3 time(s) (potency: 65/75/90/120) and lower their Dark Res. by 15% with every attack (turns: 2). Exploits Fire weakness (damage calculation based on Elem. Dark attack)

Searing Madness

Deal Elem. Dark damage to Random Foe 3 time(s) (potency: 65/75/90/120) and lower their Dark Res. by 15% with every attack (turns: 2). Exploits Fire weakness (damage calculation based on Elem. Dark attack).
At Max Boost Mode: Attack count becomes 5.

Battle Skills

Fetters of Despair

Augment All Allies based on their HP (turns: 2/3/4/5).
With 50% HP or less: Raise Phys. Atk. and Elem. Atk. by 15%.

With 20% HP or less: Raise damage by 15% and restore HP (potency: 65/85/115/155).

 

Fetters of Despair

Delay actions during turn, and augment All Allies based on their HP (turns: 2/3/4/5).

With 80% HP or less: Raise Phys. Atk. and Elem. Atk. by 15%.

With 50% HP or less: Raise damage by 15%, restore HP (potency: 65/85/115/155), and gain automatic HP recovery (potency: 100) (turns: 2/3/4/5).

Battle Skills

Expunge

Deal Elem. Dark damage to Single Foe 3 time(s) (potency: 85/95/110/140) and restore HP of All Allies (amount: 15% of damage dealt). Exploits Fire weakness (damage calculation based on Elem. Dark attack).

Expunge

Deal Elem. Dark damage to Single Foe 5 time(s) (potency: 85/95/110/140) and restore HP of All Allies (amount: 15% of damage dealt). Exploits Fire weakness (damage calculation based on Elem. Dark attack).

At Max Boost: Have a high chance to inflict poison, bleeding, and paralysis (each ailment is calculated separately/turns: 2).

Light Battle Skills

Glimpse of Madness

Deal Elem. Dark damage to Random Foes 3 time(s) (potency: 65/75/90/75) and have a small chance to inflict blindness with every attack (turns: 2). Exploits Fire weakness (damage calculation based on Elem. Dark attack).

Attack count becomes 5 at Max Boost.

 

Glimpse of Madness

Deal Elem. Dark damage to All Foes 3 time(s) (potency: 65/75/90/75) and have a moderate chance to inflict blindness with every attack (turns: 2). Exploits Fire weakness (damage calculation based on Elem. Dark attack).

Attack count becomes 5 at Max Boost.

Ultimate Techniques

Saint Alethea

[Lv. 1] Deal Elem. Dark damage to Single Foe (potency: 440), lower their Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit., and Spd. by 5% (turns:2), and have a moderate chance to inflict poison, bleeding, paralysis, and blindness (turns: 2).


[Lv. 10] Deal Elem. Dark damage to Single Foe (potency: 525), lower their Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit., and Spd. by 10% (turns: 2), and have a moderate chance to inflict poison, bleeding, paralysis, and blindness (turns: 2).
 

 

 

Saint Alethea

[Lv. 1] Deal Elem. Dark damage to Single Foe (potency: 440), lower their Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit., and Spd. by 5% (turns: 2), inflict poison, bleeding, paralysis, and blindness (turns: 2), and restore own SP (amount: 100% of max SP).

 

[Lv. 10] Deal Elem. Dark damage to Single Foe (potency: 525). lower their Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit., and Spd. by 10% (turns: 2), inflict poison, bleeding, paralysis, and blindness (turns: 2), and restore own SP (amount: 100% of max SP).

EX Skill

Absolute Condemnation

Deal Dark damage to Single Foe (potency: 35/45/55/80).
Exploits Fire weaknesses (damage calculation based on Elem. Dark attack).
Repeatedly consume 30 SP up to 9 times to attack as many additional times as SP is consumed.

Usage Conditions: Turn 6 onwards

Uses: 1

Absolute Condemnation

Restore SP of Self (amount: 100% of max SP), lower Sword, Fire, and Dark Res. of Single Foe by 10% (turns: 3), and deal Elem. Dark damage to them (potency: 35/45/55/80). Exploits Fire weakness (damage calculation based on Elem. Dark attack).

Repeatedly consume 30 SP up to 9 times to attack as many additional times as SP is consumed.

Usage Conditions: When augmented by Desperophobia.

Uses: 1

Awakening Accessory

Elem. Atk.: 70|SP: 70

Gain automatic SP recovery (amount: 40).

Elem. Atk.: 110|SP: 30

Raise Elem. Dmg. by 15%.

Limit from support skills and equipment effects: 30%

Gain automatic SP recovery (amount: 40).

 

21. Adjustments have been made to Osvald as follows:

Type

Before

After

Support Skill

Magical Formula - Evolved

Raise Fire/Ice/Lightning damage of Self by 30%, and

gain the ability to trigger critical hits with elemental attacks.

Magical Formula - Evolved
Raise Fire/Ice/Lightning damage of Self by 30%,

Dmg. Limit by 20000, and gain the ability to trigger critical hits with elemental attacks.

Support Skill

Elem. Chain Reaction - Evolved
When in front row: When an ally deals Fire/Ice/Lightning damage, that ally does a follow-up attack of that element (only activates once for each element in an action).

Follow-up (Fire): Deal Fire damage to a random foe (potency: 230)

Follow-up (Ice): Deal ice damage to a random foe (potency: 230)

Follow-up (Lightning): Deal Lightning damage to a random foe  (potency: 230)

Elem. Chain Reaction - Evolved
When in front row: When an ally deals Fire/Ice/Lightning damage, that ally does a follow-up attack of that element (only activates once for each element in an action).

Follow-up (Fire): Deal Fire damage to a random foe (potency: 260)

Follow-up (Ice): Deal ice damage to a random foe (potency: 260)

Follow-up (Lightning): Deal Lightning damage to a random foe  (potency: 260)

Blessing of the Lantern-Support Skill

Latent Power: Concentrate Spells
(Preparation Turns: 4/Reuse Turns: 2)

Upon activation, gain Concentration (turns: 1).

Concentration: Change the target of your attack skills to a Single Foe, and the performance of some skills will change.

 

Latent Power: Concentrate Spells
(Preparation Turns: 2/Reuse Turns: 2)

Upon activation, gain Concentration (turns: 1).

Concentration: Change the target of your attack skills to a Single Foe, and the performance of some skills will change.

 

Light Battle Skills

Elemental Barrage
Deal Fire, Ice, and Lightning damage to Random Foe once each (potency: 60/70/80/90) and repeat the same attack (times: 1)

During Concentration: Target a single foe

Elemental Barrage
Deal Fire, Ice, and Lightning damage to Random Foe once each (potency: 60/70/80/90) and repeat the same attack (times: 1).

During Concentration: Target a single foe instead with increased potency (potency: 75/85/95/120).

 

Ultimate Techniques

Alephan's Wisdom

[Lv. 1] Raise the potency of Self by 100% (turns: 3/turns cannot be extended/does not stack with effects of the same type)

and Dmg. Limit by 10000 (turns: 3).

 

[Lv. 20] Raise the potency of Self by 100% (turns: 3/turns cannot be extended/does not stack with effects of the same type)

and Dmg. Limit by 100000 (turns: 3).

Alephan's Wisdom


[Lv. 1] Raise the potency of Self by 100% (turns: 3/turns cannot be extended/does not stack with effects of the same type),

BP recovery by 1(turns: 3), and Dmg. Limit by 10000 (turns: 3).

 

[Lv. 20] Raise the potency of Self by 120% (turns: 3/turns cannot be extended/does not stack with effects of the same type),

BP recovery by 1(turns:3), and Dmg. Limit by 150000 (turns: 3).

 

■Notice

1. All in-game features will be unavailable during server maintenance.

2. If server maintenance begins while you are playing the game, your progress will not be saved. Please avoid being online before the maintenance period begins.

3. After maintenance is complete, data will need to be downloaded. Please ensure your device has sufficient storage space available.

4. If data corruption requires reinstallation, please bind your account information in advance to prevent data loss.

Octopath Traveler: Champions of the Continent Operations Team